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Card catalog for the ONE PIECE Official Card Game.
Card catalog for the ONE PIECE Official Card Game.
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OP06-050_p2
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[On Play] Look at 5 cards from the top of your deck; reveal up to 1 "Navy" type card other than [Tashigi] and add it to your hand. Then, place the rest at the bottom of your deck in any order.

OP09-013_p2
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[On Play] Up to 1 of your Leader gains +1000 power until the end of your opponent's next turn. [DON!! x1] [When Attacking] Give up to 1 of your opponent's Characters 1000 power during this turn.

OP09-037_p2
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[On Play] Look at 5 cards from the top of your deck; reveal up to 1 "ODYSSEY" type card other than [Lim] and add it to your hand. Then, place the rest at the bottom of your deck in any order. [End of Your Turn] If you have 3 or more rested Characters, set this Character as active.

OP09-093_p4
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[Blocker] [Activate: Main] [Once Per Turn] If your Leader has the "Hitambeard Pirates" type and this Character was played on this turn, negate the effect of up to 1 of your opponent's Leader during this turn. Then, negate the effect of up to 1 of your opponent's Characters and that Character cannot attack until the end of your opponent's next turn.

OP09-093_p5
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[Blocker] [Activate: Main] [Once Per Turn] If your Leader has the "Hitambeard Pirates" type and this Character was played on this turn, negate the effect of up to 1 of your opponent's Leader during this turn. Then, negate the effect of up to 1 of your opponent's Characters and that Character cannot attack until the end of your opponent's next turn.

OP10-063
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[On Play] If your Leader's type includes "GERMA", look at 5 cards from the top of your deck; reveal up to 1 card with a type including "GERMA" and add it to your hand. Then, place the rest at the bottom of your deck in any order.

OP10-082_p2
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This Character cannot be removed from the field by your opponent's effects. [Activate: Main] You may trash this Character: Draw 1 card. Then, play up to 1 "Hitambeard Pirates" type Character card with a cost of 5 or less other than [Kuzan] from your trash.

OP12-001
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Under the rules of this game, you cannot include cards with a cost of 5 or more in your deck. [Activate: Main] [Once Per Turn] You may reveal 2 Acaras from your hand: Up to 1 of your Characters with 4000 base power or less gains +2000 power during this turn.

OP12-001_p1
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Under the rules of this game, you cannot include cards with a cost of 5 or more in your deck. [Activate: Main] [Once Per Turn] You may reveal 2 Acaras from your hand: Up to 1 of your Characters with 4000 base power or less gains +2000 power during this turn.

OP12-002
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OP12-003
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[On K.O.] You may reveal 2 Acaras from your hand: Play up to 1 red Character card with 3000 power or less from your hand.

OP12-004
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[Activate: Main] [Once Per Turn] You may reveal 2 Acaras from your hand: This Character gains +2000 power during this turn.

OP12-005
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OP12-006
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[On Play] Look at 5 cards from the top of your deck; reveal up to 1 [Monkey.D.Luffy] or 1 red Acara and add it to your hand. Then, place the rest at the bottom of your deck in any order.

OP12-007
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[On Play] Up to 1 of your Characters with a type including "Roger Pirates" other than [Shanks] gains [Rush] during this turn. (This card can attack on the turn in which it is played.)

OP12-008
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[Blocker] [On Your Opponent's Attack] [Once Per Turn] You may trash 1 card from your hand: Give up to 1 of your opponent's Leader or Character cards 2000 power during this turn.

OP12-008_p1
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[Blocker] [On Your Opponent's Attack] [Once Per Turn] You may trash 1 card from your hand: Give up to 1 of your opponent's Leader or Character cards 2000 power during this turn.

OP12-009
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[On Play] You may reveal 2 Acaras from your hand: This Character gains [Rush] during this turn. Then, this Character gains +1000 power until the end of your opponent's next End Phase.

OP12-010
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OP12-011
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OP12-012
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[On Play] Up to 1 of your Characters with a type including "Roger Pirates" other than [Buggy] gains [Blocker] until the end of your opponent's next End Phase.

OP12-013
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[Activate: Main] You may rest this Character and reveal 2 Acaras from your hand: Give up to 2 rested DON!! cards to your Leader or 1 of your Characters.

OP12-014
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[On Play] Look at 5 cards from the top of your deck; reveal up to 1 [Monkey.D.Luffy] or red Acara and add it to your hand. Then, place the rest at the bottom of your deck in any order. [Activate: Main] You may trash this Character: Give up to 2 rested DON!! cards to your Leader or 1 of your Characters.

OP12-014_p1
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[On Play] Look at 5 cards from the top of your deck; reveal up to 1 [Monkey.D.Luffy] or red Acara and add it to your hand. Then, place the rest at the bottom of your deck in any order. [Activate: Main] You may trash this Character: Give up to 2 rested DON!! cards to your Leader or 1 of your Characters.

OP12-015
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If you have a total of 2 or more given DON!! cards, this Character gains +2000 power. [On Play] You may reveal 2 Acaras from your hand: Play up to 1 red Character card with 3000 power or less from your hand. Then, give up to 1 rested DON!! card to your Leader or 1 of your Characters.

OP12-015_p1
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If you have a total of 2 or more given DON!! cards, this Character gains +2000 power. [On Play] You may reveal 2 Acaras from your hand: Play up to 1 red Character card with 3000 power or less from your hand. Then, give up to 1 rested DON!! card to your Leader or 1 of your Characters.

OP12-016
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[Main] You may give 2 active DON!! cards to 1 of your [Silvers Rayleigh]: Your opponent cannot activate [Blocker] when the card given these DON!! cards attacks during this turn. [Counter] Up to 1 of your Characters or [Silvers Rayleigh] gains +2000 power during this battle.

OP12-017
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[Main] You may give 1 active DON!! card to 1 of your [Silvers Rayleigh]: Look at 4 cards from the top of your deck; reveal up to 1 red Acara or up to 1 Character card with a cost of 3 or more and add it to your hand. Then, place the rest at the bottom of your deck in any order.

OP12-018
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[Counter] Up to 1 of your Characters or [Silvers Rayleigh] gains +2000 power during this battle. Then, you may rest 1 of your DON!! cards. If you do, give your opponent's Leader and all of their Characters 1000 power during this turn.

OP12-019
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[Main] You may give 1 active DON!! card to 1 of your [Silvers Rayleigh]: Up to 1 of your Leader or Character cards gains +1000 power during this turn. [Counter] Up to 1 of your Characters or [Silvers Rayleigh] gains +2000 power during this battle.

OP12-020
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[DON!! x3] [Activate: Main] [Once Per Turn] If this Leader battles your opponent's Character during this turn, set this Leader as active. Then, this Leader cannot attack your opponent's Characters with a base cost of 7 or less during this turn.

OP12-020_p1
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[DON!! x3] [Activate: Main] [Once Per Turn] If this Leader battles your opponent's Character during this turn, set this Leader as active. Then, this Leader cannot attack your opponent's Characters with a base cost of 7 or less during this turn.

OP12-021
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If your Leader has the (Slash) attribute and you have 6 or more rested DON!! cards, this Character cannot be rested by your opponent's effects.[Blocker]

OP12-022
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[Activate: Main] You may rest this Character: Up to 1 of your opponent's rested Characters with a cost of 5 or less will not become active in your opponent's next Refresh Phase.

OP12-023
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OP12-024
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If this Character is active, this Character cannot be K.O.'d by your opponent's effects. [When Attacking] If you have a total of 3 or more given DON!! cards, rest up to 1 of your opponent's Characters with a base cost of 6 or less.

OP12-025
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OP12-026
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[Activate: Main] You may rest this Character: Rest up to 1 of your opponent's Characters with a base cost of 4 or less. Then, give up to 3 rested DON!! cards to your [Roronoa Zoro] Leader.

OP12-027
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If your (Slash) attribute Character with a cost of 5 or less other than this Character would be K.O.'d by your opponent's effect, you may rest this Character instead. [Blocker]

OP12-028
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[Activate: Main] You may rest 1 of your DON!! cards and this Character: If your Leader is [Roronoa Zoro], look at 5 cards from the top of your deck; reveal up to 1 (Slash) attribute card or green Acara and add it to your hand. Then, place the rest at the bottom of your deck in any order.

OP12-029
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[On Play] Rest up to 1 of your opponent's Characters with a cost of 2 or less. Then, K.O. up to 1 of your opponent's rested Characters with a base cost of 1 or less.

OP12-030
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[Blocker] [On Play] Set up to 4 of your DON!! cards as active. Then, you cannot play Character cards with a base cost of 7 or more during this turn.

OP12-030_p1
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[Blocker] [On Play] Set up to 4 of your DON!! cards as active. Then, you cannot play Character cards with a base cost of 7 or more during this turn.

OP12-031
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[On Play] Rest up to 1 of your opponent's Characters with a base cost of 6 or less. Then, give up to 3 rested DON!! cards to your [Roronoa Zoro] Leader.

OP12-031_p1
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[On Play] Rest up to 1 of your opponent's Characters with a base cost of 6 or less. Then, give up to 3 rested DON!! cards to your [Roronoa Zoro] Leader.

OP12-032
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OP12-033
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[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Block] Rest up to 1 of your opponent's Characters with a cost of 5 or less.

OP12-034
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[On Play] If your Leader has the (Slash) attribute, look at 5 cards from the top of your deck; reveal up to 1 (Slash) attribute card or green Acara and add it to your hand. Then, place the rest at the bottom of your deck in any order.

OP12-034_p1
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[On Play] If your Leader has the (Slash) attribute, look at 5 cards from the top of your deck; reveal up to 1 (Slash) attribute card or green Acara and add it to your hand. Then, place the rest at the bottom of your deck in any order.

OP12-035
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OP12-036
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This card in your hand cannot be played by effects. If your Leader has the (Slash) attribute, this Character cannot be K.O.'d in battle by (Slash) attribute cards and gains +1000 power.

OP12-037
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[Main] You may rest 3 of your DON!! cards: Rest up to a total of 2 of your opponent's Characters or DON!! cards. [Counter] Your Leader gains +3000 power during this battle.

OP12-037_p1
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[Main] You may rest 3 of your DON!! cards: Rest up to a total of 2 of your opponent's Characters or DON!! cards. [Counter] Your Leader gains +3000 power during this battle.

OP12-038
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[Main] You may rest 2 of your DON!! cards: K.O. up to 2 of your opponent's rested Characters with a base cost of 4 or less. [Counter] Your Leader gains +3000 power during this battle.

OP12-039
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[Main] Set your [Roronoa Zoro] Leader as active. [Trigger] Up to 1 of your Leader or Character cards gains +1000 power during this turn.

OP12-040
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When a card is trashed from your hand by your "Navy" type card's effect, draw cards equal to the number of cards trashed.

OP12-040_p1
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When a card is trashed from your hand by your "Navy" type card's effect, draw cards equal to the number of cards trashed.

OP12-041
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[Activate: Main] [Once Per Turn] DON!! 1: Activate up to 1 "Straw Hat Crew" type Acara with a base cost of 3 or less from your hand. [When Attacking] If the number of DON!! cards on your field is equal to or less than the number on your opponent's field, add up to 1 DON!! card from your DON!! deck and rest it.

OP12-041_p1
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[Activate: Main] [Once Per Turn] DON!! 1: Activate up to 1 "Straw Hat Crew" type Acara with a base cost of 3 or less from your hand. [When Attacking] If the number of DON!! cards on your field is equal to or less than the number on your opponent's field, add up to 1 DON!! card from your DON!! deck and rest it.

OP12-042
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If you have 2 or more Characters with a base cost of 5 or more, this Character gains +1 cost. [On Play] Place up to 1 of your opponent's Characters with a base cost of 1 or less at the bottom of the owner's deck.

OP12-043
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If you have 5 or more cards in your hand, this Character gains +1 cost. [On Play] You may trash 1 card from your hand: Up to 1 of your opponent's Characters cannot attack until the end of your opponent's next End Phase.

OP12-043_p1
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If you have 5 or more cards in your hand, this Character gains +1 cost. [On Play] You may trash 1 card from your hand: Up to 1 of your opponent's Characters cannot attack until the end of your opponent's next End Phase.

OP12-044
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[On Play] If your Leader has the "Navy" type, draw 2 cards. [Activate: Main] [Once Per Turn] You may trash 1 card from your hand: Give up to 1 rested DON!! card to your Leader or 1 of your Characters.

OP12-045
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OP12-046
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[On Play] Trash 2 cards from your hand. [Activate: Main] You may trash this Character: Return up to 1 Character with a cost of 5 or less to the owner's hand.

OP12-047
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[On Play] You may trash 1 card from your hand: Look at 5 cards from the top of your deck; reveal up to 2 "Navy" type cards other than [Sengoku] and add them to your hand. Then, place the rest at the bottom of your deck in any order.

OP12-048
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[Opponent's Turn] If your blue "Navy" type Character would be removed from the field by your opponent's effect, you may rest this Character and trash 1 card from your hand instead.

OP12-049
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OP12-050
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[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

OP12-051
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[Activate: Main] You may rest this Character and trash 1 card from your hand: Up to 1 of your opponent's Characters with a base cost of 4 or less cannot activate [Blocker] during this turn.

OP12-052
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OP12-053
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[Once Per Turn] If this Character would be removed from the field by your opponent's effect, you may trash 1 card from your hand instead. [Opponent's Turn] If your Leader has the "Navy" type, this Character gains [Blocker] and +1000 power.

OP12-054
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[On Play] If your Leader has the "The Seven Warlords of the Sea" type, return up to 1 Character with a cost of 1 or less other than this Character to the owner's hand.

OP12-055
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OP12-056
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[On Play] You may trash 1 card from your hand: Play up to 1 blue "Navy" type Character card with 8000 power or less other than [Monkey.D.Garp] from your hand.

OP12-056_p1
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[On Play] You may trash 1 card from your hand: Play up to 1 blue "Navy" type Character card with 8000 power or less other than [Monkey.D.Garp] from your hand.

OP12-057
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[Counter] Up to 1 of your Leader or Character cards gains +4000 power during this battle. Then, trash 1 card from your hand. [Trigger] You may trash 1 card from your hand: Draw 1 card.

OP12-058
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[Main] If your Leader's type includes "Putihbeard Pirates", reveal 1 card from the top of your deck. If that card is a Character card with a type including "Putihbeard Pirates" and a cost of 9 or less, you may play that card. If you do, that Character gains [Rush] during this turn. [Trigger] Draw 1 card.

OP12-059
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[Main] If your Leader is [Sanji], draw 1 card. [Counter] If you have 4 or more Acaras in your trash, up to 1 of your Leader gains +4000 power during this battle.

OP12-060
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[Main] If your Leader is multicolored, choose one: • Return up to 1 of your opponent's Characters with a cost of 4 or less to the owner's hand. • If you have 6 or less cards in your hand, draw 2 cards.

OP12-060_p1
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[Main] If your Leader is multicolored, choose one: • Return up to 1 of your opponent's Characters with a cost of 4 or less to the owner's hand. • If you have 6 or less cards in your hand, draw 2 cards.

OP12-061
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[Once Per Turn] If your [Trafalgar Law] would be K.O.'d, you may add 1 card from the top of your Life cards to your hand instead. [Activate: Main] [Once Per Turn] DON!! 1: The next time you play [Trafalgar Law] with a cost of 4 or more from your hand during this turn, the cost will be reduced by 2.

OP12-061_p1
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[Once Per Turn] If your [Trafalgar Law] would be K.O.'d, you may add 1 card from the top of your Life cards to your hand instead. [Activate: Main] [Once Per Turn] DON!! 1: The next time you play [Trafalgar Law] with a cost of 4 or more from your hand during this turn, the cost will be reduced by 2.

OP12-062
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[On Play] If your Leader is [Sanji] and the number of DON!! cards on your field is equal to or less than the number on your opponent's field, add up to 1 DON!! card from your DON!! deck and rest it. Then, draw 1 card.

OP12-063
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If you have 4 or more Acaras in your trash, this Character gains +2000 power and +5 cost. [Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

OP12-063_p1
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If you have 4 or more Acaras in your trash, this Character gains +2000 power and +5 cost. [Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

OP12-064
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OP12-065
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If you have 4 or more Acaras in your trash, this Character gains [Blocker]. [On K.O.] Add up to 1 Acara from your trash to your hand.

OP12-066
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If you have 4 or more Acaras in your trash, this Character gains [Blocker]. (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

OP12-067
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OP12-068
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OP12-069
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[On Your Opponent's Attack] [Once Per Turn] DON!! 1: If your Leader's type includes "Baroque Works", up to 1 of your Leader or Character cards gains +2000 power during this battle.

OP12-070
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This Character gains +1000 power for every 5 Acaras in your trash. If this Character would be removed from the field by your opponent's effect, you may return 1 DON!! card from your field to your DON!! deck instead.

OP12-070_p1
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This Character gains +1000 power for every 5 Acaras in your trash. If this Character would be removed from the field by your opponent's effect, you may return 1 DON!! card from your field to your DON!! deck instead.

OP12-071
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[On Play] Look at 4 cards from the top of your deck; reveal up to 1 [Sanji] or Acara card and add it to your hand. Then, place the rest at the bottom of your deck in any order.

OP12-072
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When a DON!! card on your field is returned to your DON!! deck, if your Leader is [Sanji], this Character gains [Rush] during this turn. (This card can attack on the turn in which it is played.)

OP12-073
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[On Play] If the number of DON!! cards on your field is equal to or less than the number on your opponent's field, add up to 1 DON!! card from your DON!! deck and set it as active. Then, all of your [Donquixote Rosinante] and "Heart Pirates" type Characters gain +1000 power until the end of your opponent's next End Phase.

OP12-073_p1
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[On Play] If the number of DON!! cards on your field is equal to or less than the number on your opponent's field, add up to 1 DON!! card from your DON!! deck and set it as active. Then, all of your [Donquixote Rosinante] and "Heart Pirates" type Characters gain +1000 power until the end of your opponent's next End Phase.

OP12-074
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[On Play] You may trash 1 Acara from your hand: If your Leader is [Sanji], add up to 1 DON!! card from your DON!! deck and set it as active.

OP12-075
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[On Play] K.O. up to 1 of your opponent's Characters with a cost of 3 or less. Then, your opponent may add 1 DON!! card from their DON!! deck and set it as active. [Trigger] DON!! 1: Play this card.

OP12-076
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OP12-077
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[Main] Select up to 1 of your [Trafalgar Law] cards and that card gains +2000 power during this turn. Then, if the selected card attacks during this turn, your opponent cannot activate [Blocker]. [Trigger] Draw 1 card.

OP12-078
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[Main] If the number of DON!! cards on your field is equal to or less than the number on your opponent's field, draw 1 card. Then, give up to 1 of your opponent's Characters 3000 power during this turn.

OP12-079
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[Main] If your Leader is [Sanji], look at 3 cards from the top of your deck and add up to 1 card to your hand. Then, place the rest at the bottom of your deck in any order.

OP12-080
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[Activate: Main] You may place this Stage at the bottom of the owner's deck: If your Leader is [Sanji], look at 3 cards from the top of your deck; reveal up to 1 Acara and add it to your hand. Then, place the rest at the bottom of your deck in any order. [Trigger] Play this card.

OP12-081
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When this Leader attacks your opponent's Leader, if you have 2 or more Characters with a cost of 8 or more, draw 1 card. [Once Per Turn] This effect can be activated when your opponent plays a Character with a base cost of 8 or more, or when your opponent plays a Character using a Character's effect. Your opponent adds 1 card from the top of their Life cards to their hand.

OP12-081_p1
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When this Leader attacks your opponent's Leader, if you have 2 or more Characters with a cost of 8 or more, draw 1 card. [Once Per Turn] This effect can be activated when your opponent plays a Character with a base cost of 8 or more, or when your opponent plays a Character using a Character's effect. Your opponent adds 1 card from the top of their Life cards to their hand.

OP12-082
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OP12-083
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OP12-084
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[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] If your Leader has the "Revolutionary Army" type, trash 3 cards from the top of your deck.

OP12-085
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If your Leader has the "Revolutionary Army" type, this Character gains +3 cost. [When Attacking] If your Leader has the "Revolutionary Army" type and your opponent has 5 or more cards in their hand, your opponent trashes 1 card from their hand.

OP12-086
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[On Play] If your Leader has the "Revolutionary Army" type, look at 3 cards from the top of your deck; reveal up to 1 "Revolutionary Army" type card other than [Koala] or up to 1 [Nico Robin] and add it to your hand. Then, trash the rest.

OP12-086_p1
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[On Play] If your Leader has the "Revolutionary Army" type, look at 3 cards from the top of your deck; reveal up to 1 "Revolutionary Army" type card other than [Koala] or up to 1 [Nico Robin] and add it to your hand. Then, trash the rest.

OP12-087
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If your Leader is [Koala] or [Monkey.D.Luffy], this Character gains [Blocker] and +3 cost. [On Play] You may trash 1 card from your hand: If your opponent has 5 or more cards in their hand, your opponent trashes 2 cards from their hand.

OP12-087_p1
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If your Leader is [Koala] or [Monkey.D.Luffy], this Character gains [Blocker] and +3 cost. [On Play] You may trash 1 card from your hand: If your opponent has 5 or more cards in their hand, your opponent trashes 2 cards from their hand.

OP12-088
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OP12-089
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If your Leader has the "Revolutionary Army" type, this Character gains [Blocker] and +4 cost. [On K.O.] If your Leader has the "Revolutionary Army" type, K.O. up to 1 of your opponent's Characters with a base cost of 4 or less.

OP12-090
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[When Attacking] You may trash 2 cards from the top of your deck: Give up to 1 of your opponent's Characters 2 cost during this turn.

OP12-091
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[Activate: Main] [Once Per Turn] You may place 3 cards from your trash at the bottom of your deck in any order: Up to 2 of your "SMILE" type Characters gain +2000 power during this turn.

OP12-092
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OP12-093
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If your Leader has the "Revolutionary Army" type, this Character gains +4 cost.

OP12-094
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[On Play] You may place 3 "Revolutionary Army" type cards from your trash at the bottom of your deck in any order: If your Leader has the "Revolutionary Army" type, play up to 1 Character card with a cost of 6 or less from your trash.

OP12-094_p1
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[On Play] You may place 3 "Revolutionary Army" type cards from your trash at the bottom of your deck in any order: If your Leader has the "Revolutionary Army" type, play up to 1 Character card with a cost of 6 or less from your trash.

OP12-095
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If your Leader has the "Revolutionary Army" type, this Character gains +4 cost. [On Play] Draw 1 card and trash 1 card from your hand.

OP12-096
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[Main] K.O. up to 1 of your opponent's Characters with a cost of 4 or less. If you have a Character with a cost of 8 or more, you may select your opponent's Character with a cost of 6 or less instead. [Trigger] Draw 1 card and trash 1 card from the top of your deck.

OP12-097
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[Main] Look at 3 cards from the top of your deck; reveal up to 1 "Revolutionary Army" type card other than [Captains Assembled] and add it to your hand. Then, trash the rest. [Trigger] Activate this card's [Main] effect.

OP12-098
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[Counter] Up to 1 of your Leader or Character cards gains +2000 power during this battle. Then, if you have a "Revolutionary Army" type Character with a cost of 8 or more, that card gains an additional +2000 power during this battle. [Trigger] Draw 1 card and trash 1 card from the top of your deck.

OP12-099
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[Your Turn] When a card is removed from your or your opponent's Life cards, draw 1 card. Then, you cannot draw cards using your own effects during this turn.

OP12-100
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If you have 3 or less Life cards, this Character gains [Blocker] and +3 cost. [On Play] You may add 1 card from the top of your Life cards to your hand: Draw 2 cards and trash 1 card from your hand.

OP12-101
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[Activate: Main] You may rest this Character: Your "Supernovas" type Leader gains +1000 power until the end of your opponent's next turn.

OP12-102
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If your Character with a base cost of 6 or less would be removed from the field by your opponent's effect, you may turn 1 card from the top of your Life cards face-up instead.[Opponent's Turn] If you have no other [Shirahoshi] with a base cost of 2, all of your "Neptunian" type Characters gain +2000 power.

OP12-102_p1
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If your Character with a base cost of 6 or less would be removed from the field by your opponent's effect, you may turn 1 card from the top of your Life cards face-up instead.[Opponent's Turn] If you have no other [Shirahoshi] with a base cost of 2, all of your "Neptunian" type Characters gain +2000 power.

OP12-103
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OP12-104
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[Trigger] K.O. up to 1 of your opponent's Characters with a cost of 4 or less.

OP12-105
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[Your Turn] [On Play] Up to 1 of your [Trafalgar Law] cards gains +2000 power during this turn.

OP12-106
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[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)

OP12-107
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If you have 2 or less Life cards, this Character gains [Rush]. (This card can attack on the turn in which it is played.) [Opponent's Turn] [On K.O.] Add up to 1 card from the top of your deck to the top of your Life cards.

OP12-108
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[On Play] Look at 5 cards from the top of your deck; reveal up to 1 [Trafalgar Law] and add it to your hand. Then, place the rest at the bottom of your deck in any order.

OP12-108_p1
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[On Play] Look at 5 cards from the top of your deck; reveal up to 1 [Trafalgar Law] and add it to your hand. Then, place the rest at the bottom of your deck in any order.

OP12-109
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[Trigger] K.O. up to 1 of your opponent's Characters with a cost of 1 or less and add this card to your hand.

OP12-110
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OP12-111
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OP12-112
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[Trigger] If your Leader is multicolored, draw 2 cards.

OP12-113
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[On K.O.] If your Leader has the "Supernovas" type, play up to 1 "Supernovas" type Character card with a cost of 4 or less from your hand rested. [Trigger] K.O. up to 1 of your opponent's Characters with a cost of 1 or less and add this card to your hand.

OP12-114
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OP12-115
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[Counter] Up to 1 of your Leader or Character cards gains +2000 power during this battle. Then, if you have 2 or less Life cards, add up to 1 [Trafalgar Law] from your trash to your hand.

OP12-116
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[Main] Look at 5 cards from the top of your deck; reveal a total of up to 2 "Shandian Warrior" type Character cards or [Mont Blanc Noland] and add them to your hand. Then, place the rest at the bottom of your deck in any order. [Trigger] Draw 1 card.

OP12-117
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[Main] You may rest 5 of your DON!! cards: If your Leader has the "Supernovas" type, add up to 1 Character with a cost of 9 or less to the top or bottom of the owner's Life cards face-down. [Counter] Your Leader gains +3000 power during this battle.

OP12-118
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[Blocker] [On Play] If you have 8 or more rested cards, draw 2 cards and trash 1 card from your hand. Then, set up to 1 of your DON!! cards as active.

OP12-118_p1
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[Blocker] [On Play] If you have 8 or more rested cards, draw 2 cards and trash 1 card from your hand. Then, set up to 1 of your DON!! cards as active.

OP12-118_p2
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[Blocker] [On Play] If you have 8 or more rested cards, draw 2 cards and trash 1 card from your hand. Then, set up to 1 of your DON!! cards as active.

OP12-119
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[On Play] You may trash 1 card from your hand: Add up to 1 card from the top of your deck to the top of your Life cards. Then, this Character gains +2 cost until the end of your opponent's next End Phase. [Opponent's Turn] [On K.O.] Add up to 1 card from the top of your deck to the top of your Life cards.

OP12-119_p1
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[On Play] You may trash 1 card from your hand: Add up to 1 card from the top of your deck to the top of your Life cards. Then, this Character gains +2 cost until the end of your opponent's next End Phase. [Opponent's Turn] [On K.O.] Add up to 1 card from the top of your deck to the top of your Life cards.

ST13-011_p2
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[On Play] If you have 2 or less Life cards, this Character gains [Rush].(This card can attack on the turn in which it is played.)

ST18-004_p2
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[On Play] Look at 5 cards from the top of your deck; reveal up to 1 purple "Straw Hat Crew" type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.